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  School student project (solo). creation of a hallway with modules. Create a small path with modular walls and a simple 2K texture.

Made with Unity.

Modeling with 3dsMax.

Textured in Photoshop.

 Sci-Fi Hallway

Sci-Fi Hallway Render
Rendering
Sci-Fi Hallway Render
Sci-Fi Hallway Render
Sci-Fi Hallway Render

 Modules 

 Creation of different hallway modules; T turn, turn, straight line, small straight line, stairs, deadend.

 Assembled modules can create a path.

Modules
Sci-Fi Hallway Modules
Sci-Fi Hallway Modules
Sci-Fi Hallway Modules

 Hallways Texture 

 PRB texture made in Photoshop in 2048x2048

 Using only one texture to made all the hallway texture

Texture
Sci-Fi Hallway Texture

 Inspiration and 1st render

 Inspired by the white walls and lights of an hospital. And by the darker look of Quake 3 and Star Wars Death Star corridor.

Sci-Fi Hallway Render
Sci-Fi Hallway Hospital

 reference

Sci-Fi Hallway Quake 3
Sci-Fi Hallway Star wars

 reference

 reference

Sci-Fi Hallway 1st Render
Sci-Fi Hallway 1st Render
1 render
Gallery

I'm a Game Artist recently graduated from Isart Digital school in Paris, a video games school.

 I like working with other video games trades, to think and deal with the constraints, to get the effectivest and visualy stunning game. I appreciate environment design, lighting and composition to make a more lively world and to tell story through it. I like creating procedural textures to get the most powerful image and to embellish the environment with it.

 I'm also a fan of traveling and discovering new cultures and places.

 I'm always looking for new opportunities, if you are interested in my profile you can contact me at:

E-mail: paullequere2306@gmail.com

Mobile: +33 6.70.47.11.69

or you can contact me by sending me a message with this form:

Contact

Paul LE QUÉRÉ

Merci ! Message envoyé.

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