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Others Works I did for school or just for fun.

Props

 Personal project made for fun. 

 

Render with Iray

Modeling with Maya

Texture with Substance Designer and Substance Painter

 Personal project made for fun. 

 

Render with Iray

Modeling with 3dsMax and Maya

Texture with Substance Designer and Substance Painter

 School project made for a Zbrush exercice. 

 

Render with Iray

Modeling with Zbrush and Maya

Texture with Substance Painter

Characters 

Charactes

 Personal project made for fun. 

 

Render with Sketchfab

Modeling, Rigging and Skinning with Maya

Texture with Substance Painter

 School project. Character made for Citadel Project.

Modeling With Maya

Texture with Photoshop

2D

  School project. All concepts made for Citadel Project.

 

Made with Photoshop

 Gallery of various 2D personal and school works.

Gamejam/Gameweek

Gameweek

 All Game Week and Game Jam projects made. 

Gallery

I'm a Game Artist recently graduated from Isart Digital school in Paris, a video games school.

 I like working with other video games trades, to think and deal with the constraints, to get the effectivest and visualy stunning game. I appreciate environment design, lighting and composition to make a more lively world and to tell story through it. I like creating procedural textures to get the most powerful image and to embellish the environment with it.

 I'm also a fan of traveling and discovering new cultures and places.

 I'm always looking for new opportunities, if you are interested in my profile you can contact me at:

E-mail: paullequere2306@gmail.com

Mobile: +33 6.70.47.11.69

or you can contact me by sending me a message with this form:

Contact

Paul LE QUÉRÉ

Merci ! Message envoyé.

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