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    Personal project. Environment creation of a monster discovery by little astronauts. 

Modeling with Maya.

Textured with Photoshop and Substance Painter.

 Monster Discovery

Rendering

 Concept art that I did before starting to model and see the overall picture.

 Environment Asset

Asset
 Monster Discovery Concept

 Modeling, rigging and skinning with Maya, textured with Photoshop and Substance Painter. Inspired by Carbot Animation Characters.

 Astronaut Character

Character
Gallery

I'm a Game Artist recently graduated from Isart Digital school in Paris, a video games school.

 I like working with other video games trades, to think and deal with the constraints, to get the effectivest and visualy stunning game. I appreciate environment design, lighting and composition to make a more lively world and to tell story through it. I like creating procedural textures to get the most powerful image and to embellish the environment with it.

 I'm also a fan of traveling and discovering new cultures and places.

 I'm always looking for new opportunities, if you are interested in my profile you can contact me at:

E-mail: paullequere2306@gmail.com

Mobile: +33 6.70.47.11.69

or you can contact me by sending me a message with this form:

Contact

Paul LE QUÉRÉ

Merci ! Message envoyé.

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